Product Designer
"Great things are not done by impulse, but a series of small things brought together."
Vincent Van Gogh
About me
Hi there, I'm Lilit. Currently, at Ultralabs, working on a range of products from diverse industries, I am a product designer living in Yerevan, Armenia. My experience in complex projects helped me develop strong analytical and organizational skills. In addition, I have solid cooperation skills, and I tend to organize my design handoffs in the most convenient way both for the developers and the project stakeholders.
Product Design
Working on a variety of projects of different complexity and scope, I realized that on every step of designing a product, a web platform or just a landing page for a business, it's important to clearly identify the target audience, predict their needs and thus to make the ultimate product an exact fit for every single user.
My Projects
Here's a collection of my works presented to your attention. Hope you enjoy your time.
My PortfolioSome Words About Me
My Story
I strive for two things in design: simplicity and clarity. Great design is made up of those two things.
Ultralabs LLC
Product Designer II
Jan 2021 - up to now
Join to Hire LLC
UX/UI Designer
Jun 2020 - Feb 2021
InScope LLC
UX/UI Designer
Oct 2019 – Jul 2020
GAT Soft LLC
Graphic Designer
Feb 2019 – Jun 2019
TIRSoft LLC
UX/UI Designer
Aug 2018 – May 2019
Sevan Startup Summit 2018
UX/UI Designer
Jul 2018 – Oct 2018
Some Interisting Facts
About Me
Styles come and go. Good design is a language, not a style.
Finished projects
Working hours
Coffee Cups
How I Work
My Working Process
Make it simple, but significant.
-
Brainstorming and Conducting
the User ResearchBrainstorming consists of three phases: 1.Definition of the problem.
2.Idea generation.
3.Selection of the most viable ideas among proposed.
Research implies several aspects: market research to define the presence of competitors, the definition of trends, the assessment of the product’s prospective longevity, etc. As a rule, this task is solved by marketers and business analysts. -
Sketching, Prototyping
and TestingSketches allow to somewhat narrow down this very direction when choosing the main concept, and only then work with composition, layouts, edits, refinement of the concept, etc., would follow. Demonstrating the functionality, ways of user interaction with the product and its basic appearance.The creation of the prototype allows to avoid many errors and corrections in the future.
-
Design system, UI part
and DevelopmentA Design System is the single source of truth which groups all the elements that will allow the teams to design, realize and develop a product. It will evolve constantly with the product, the tools and the new technologies.To create a successful UI, we can use combination of psychology, brand, and industry niche knowledge.
My Technical Сompetence
Design is not just what it looks like and feels like. Design is how it works.